Title: Win 32 and 64 compatibility Post by: Andrew.W on July 13, 2016, 11:15:00 AM Hi Daniel
What's the situation regarding 32-bit and 64 bit compatibility, namely: Server: RTC 32-bit Client 1: RTC 32-bit Client 2: RTC 64-bit Thanks, Andy Title: Re: Win 32 and 64 compatibility Post by: D.Tkalcec (RTC) on July 13, 2016, 11:24:35 AM With the RTC SDK, you can mix-and-match Clients running on any platform with Servers running on any other platform, as long as they all use the same protocol.
If you need more specific information, I need more details about what exactly you are trying to do. Best Regards, Danijel Tkalcec Title: Re: Win 32 and 64 compatibility Post by: Andrew.W on July 13, 2016, 11:26:26 AM No that's clear Daniel, and great news.
Our app also has Portal components (we have a full license for this). Is this capable of being compiled 64-bit, or should we remove these components? Andy Title: Re: Win 32 and 64 compatibility Post by: D.Tkalcec (RTC) on July 13, 2016, 11:37:15 AM No, full cross-platform support is ONLY available for the RTC SDK.
Portal components are ONLY compatible with the Win-32 platform and won't work if compiled for any other target platform. That shouldn't be a problem, though, because A) you should ONLY compile Portal components into separate Projects (as shown in Portal Demos) and NOT into the Applications you want to control, B) Portal Projects should NOT require more than 2GB RAM, so there is no need to compile them into 64-bit Applications, C) 32-bit Windows Applications run on 32-bit and 64-bit Windows. Best Regards, Danijel Tkalcec |